Jump to content

Marshall

Server Administrator
  • Content Count

    36
  • Joined

  • Last visited

  • Days Won

    8

Marshall last won the day on July 17

Marshall had the most liked content!

Community Reputation

24 Excellent

1 Follower

About Marshall

Recent Profile Visitors

429 profile views
  1. Unrelated to anything mentioned above, I thought I should share my opinions of what we can improve regarding the different rooms of raids. Personally, I've only done the easy raids, regardless of that, raids should be more interactive than it is as of now, I've given a thought to this and here's some of my opinions on the following rooms: Vyrewatch's room - needs a total rework or even removal whereas they rarely even attack you. You only need to attack the 5 npcs and then you're done. Shakurahazh's room - Just boring. Lava monster's room - Pretty much the same as mentioned for vyrewatches. Infernal dragon - Repetitive, more information below. Number 1, 2, 3 and 4 are tedious rooms where nothing is required of you except for attacking the npcs, you could stand there with auto retaliate off for quite a while. Here are some ideas of what mechanics we could give the npcs: Vyrewatch's room - Spawns a baby version of themselves which would have to be caught (like catching an impling), during the time period of the baby being out, the actual "boss" npc would deal solid damage. Shakurahazh's room - Killing the first 50% of it's health will make it protect from the style you've been, forcing you to use another combat style to kill him. Make the minions attack you to increase the difficulty and interaction. Lava monster's room - A "cloud" appearing above you, dealing a lot of damage to you if you stand on the same spot for X amount of seconds. This'd make you constantely move around to avoid the damage, making the room more interactive. Infernal dragon - As of now we have the orbs spawning underneath you, exploding if you can't kill them during the given timeframe, which is alright. I understand that this is wave-shifting mechanic but it's very repetitive due to it spawning 4 times during a kill. As mentioned, the boss has 4 different waves where it also has different mechanics. Buff them, the dragon doesn't actually do much damage at all. These are my opinions on most of the rooms and I understand that easy raids should be easy, but not this easy? With the gear I have I don't need any supplies other than prayer renewal and runes in my inventory to complete how ever many runes the supplies is good for. I can't imagine it being much different with lower tiered gear either. In my eyes, we have two options here, either buffing it to the part where you'd be recommended to use obsidian gear or changing the drop table in order to make easy raids for mid-geared players (medium being the new actual "easy" raid). As for motivating the players to grind raids, to put in time and effort and still enjoying it, something needs to be done about the points above. Not only that though, the rewards as well. Here are the current rewards from all different difficulties: I suggest to do the following: Firstly, remove the cap where you'd need to complete 100x of a difficulty in order to proceed to the next. Remove elite obsidian completely from the drop tables, have it obtainable some other way. Make essential flask more common than it is. Doing 25 raids (assuming a raid takes about 15 minutes, that equals to 6 hours and 15 minutes) in order to get an essential flask is just horrendous. Lower the dosage of the flask if needed. Overall - make uncommon rewards 1/15, due to the time of completing a raid, it still takes quite a while to finish that amount of runs. Implement new gear with the easy raids (if we'd make it for mid-geared players). Example: New magic weapons tiered under obliterations or magic gear & obviously making the rare drop table more common than it is. This could be arranged if desired. Alternatively, easy raids coud solely for unique supplies, such as essential flasks, spell power scrolls and eventually new items along those lines. In that case, these items would be much easier to obtain by playing easy mode than any other mode. In comparison, these items would be on the uncommon drop table at 1/5 (example), while the other mode has it on 1/15. Rare medium drop table - Infernal capes, drop rate being 1/100 raids, better option would be to come up with something else to replace this. Rare hard drop table - Infernal capes, drop rate being 1/70 raids. Remove no-life difficulty. As for motivation to grind raids, it requires one out of two things, one being that it's rewarding. If raids are rewarding enough for players to do it despite it being tedious, it still works, not optimal but it wouldn't be "dead content". Second being that it's fun to do, it's exciting. Whereas, in my opinion it's none of the two right now. The administration is striving towards making raids both fun and rewarding in order to motivate everybody from mid-tiered players to endgame players to actively grinding and enjoying raids. I'm positive that's exactly what we all want, but in order for that to happen, we need more feedback and opinions of what we can do with the issues discussed on this topic. Again, note that these are my opinions and thoughts and it's not on behalf of the administration. I'd be happy to receive criticism and further additions to my suggestions in order to make raids better than any other there is. My question to you is: What do you think about what's been said on this topic so far? ~ Maryshymarsh ~
  2. As the titles says, we're reworking raids! It has come to our attention that raids is being considered "dead content" by the players and we want to know why. We've decided to make this post hoping that our community will take a part of the following discussions regarding the future of raids to maximize the joy to grind and to make it all feel worth putting time and effort into! As you might be familiar with, raids has different difficulties with each one of their own drop table, for more information of how it currently looks, click here. This is your chance as a member of the community to have an impact on our custom raids! What's your thought regarding the rewards from raids? Why are/aren't specifically YOU grinding raids? If you'd take the actual mechanics of raids into consideration, would you like to change anything for the better? We, as a staff team, would appreciate all the input we can get. We want to know all of the pros and all of the cons. We're striving towards having the best and most active raid in the rsps community, but we'll need your assistance to make it happen. ~ Adminsitration of EradicationX
  3. Castle competitors at last Good luck with your clan
  4. Hahaha New ”Jork”? Foken americans Welcome Xp, always fun to see new players being active and sticking around.
  5. Welcome to erad. Hope you'll be having a blast playing like everybody else. I don't even want to know how you find this relevant to the topic LOL
  6. Am I the only one who read this with a finnish accent from when you mentioned where you are from. Welcome to erad yet again brother.
  7. Aye another swed, welcome to erad.
  8. When it comes to project purple I’ve always considered you to be an active and dedicated player. You for sure know more than most players of project purple and ways to make progress efficiently. Due to my lack of activity in this version of eradicationx you are one of the players I can see myself asking questions to in order to catch up on the new (for me) content and changes. To summerize, you definitely don’t lack the knowledge, dedication or activity to be a supporter of the server. Considering what it takes to be a fine supporter, I wouldn’t doubt for a second you’d do just fine. Good luck on the application.
  9. +1 You're a real OG and you should know the server all too well by this point, if not I'd be disappointed. I believe you would make a good server support if you'd just do your best. After all, you've made 523 staff applications and I hope that this will be your last one Remember to stay active, friendy, be supportive and the position will come your way eventually. I believe you'd make a decent server support. Prove to the managers that sweden rules.
  10. Marshall

    Bye byes

    For those who's been playing with me for a while knows that similar posts like this one have been posted by me before. Yet, sadly this will be the last time you'll see it happen . I believe most of us could see this coming anytime soon, and here it it . I'm not going to write a novel, I could definitely keep on writing for an hour without stopping once, but I won't bore you out with all of the good and bad memories I have with you vets. I decided to step down due to my school and my work doesn't leave me a lot of free time. I have to live my life too. I hate that most of you didn't get to see or get to know me all that well, due to my poor activity. It saddens me, really, since that's how I'll be remembered by many people, just an Ex-Owner. Those who knows me, knows that I wouldn't be making this post unless I'm being serious. This server has always been an escape of the reality, entertainment and a place to meet & talk to friends, if you know you know . Those who are/were close to knows that I've been through some traumatic events, which keeps falling back into my lap in periods, which also has an effect on me, but I'll not be talking about that. I'm not here to come up with a bunch of excuses of being inactive, I believe the new and updated staff team will do just fine to run this server, and I'm sad that I won't be there to assist all the way to see the server reach and destroy its goals. I'm certain that you can do it, you're a great staff team ~ May the force be with you, for a last time ~
  11. About Dicing Dicing is one of the current methods of gambling. The way it works is that you will have to find a Dicer. They'll have to be willing to host you, they are not under any circumstances compelled to host you. NOTE: You will need atleast 5b experience to use the ;;dice command. How do I know if someone is a Dicer? If someone claims to be a dicer, make sure to look for their donator icon. If the player is a staff member, the dicer icon will not be prioritized over the crown. The icon you'll want to look after is: How would I proceed if I were scammed during a game of dice? Simply report this matter to any staff member and they will look into the case accordingly. If you would like the case to be resolved faster, please provide proof as soon as possible, E.g., Screenshots, Videos. Rules If you do not follow these rules you will risk getting a strike as a host. If you get a total of three strikes your dicer rank will permanently be revoked. Black Jack General Information Blackjack is probably the most commonly hosted dice game out there. It goes by the concept of getting the highest number in the end of the 2 parties, without running above 100, can also be referred to as "busting". How does it work? When you've agreed on a payback that both parties think is fair. It'll be the better's turn to roll, you will want to add your rolls. (If the dicer has rolled the dice more than once for you.) E.g.; [Dicer]: The Host rolled 13 on the percentile dice. You'll have the option to either "Hit" or "Stay" (Can also be referred to as H/S). If you say "Stay", it'll be the hosts turn to roll, if he beats your 13 without running above 100, he'll win. However, if he roll a number under 13 he'll have to roll again and add those numbers up to beat your 13. However, lets assume that you said "Hit". You will now have another roll to get a better number. [Dicer]: The Host rolled 45 on the percentile dice. Now your new number is 58 (13+45). You can hit as many times as you'd like as long as you don't go above 100 (This will cause you to automatically lose). Lets hit again. [Dicer]: The Host rolled 41 on the percentile dice. Your new number is now 99 (13+45+41). This is when you say "Stay". Now it's the hosts turn to beat your number. It works exactly the same as it did for you. The only difference is that he won't have to option to stay on a number as that will make the host automatically lose. The host either has to bust (Go above 100) or beat your number. On equal numbers; 78 vs 78, the host will have to BEAT your number, which means he'll have to roll again. 55x2 General Information 55x2 is the second most common hosted game of EradicationX history. Probably due to the simplicity behind it. If you wish do to E.G 60x2, feel free to do so but the same rules still applies. How does it work? This is quite straight forward, after agreeing on paybacks, the host will roll once, if the roll is above 55, the better wins. If it is Anything below 55, the host wins. If you hit 55, it's a win for the Host. Dice Duel General Information This basically goes by the same concept as BlackJack but it's still quite different. To play this dice game, two different dicers are required to duel each other. If you want to set any more specific rules, make sure to point them out before you start the duel. You'll also have to agree on the pot before you start the game. How does it work? Before anyone roll the dice, you'll make up the rules. You'll decide who leads (who's going to roll first), how many rounds E.g. FT3 (First to 3) or Bo3 (Best of 3). After doing so, the leading host will roll the dice, the other host will roll shortly after. It will look like this. [Dicer]: Papi rolled 87 on the percentile dice. [Dicer]: Sadie rolled 86 on the percentile dice. As you can see, Papi got the highest number of this round, which will give him a point (1-0). This will keep going until you're done. If you roll the same number, it will either be a re-roll/a point for both, this will depend on what rules you decide to play by before you start the duel. You may have heard someone say "FT3 no RR" before, that basically means "First to 3, no re-roll when rolling the same number". This may cause confusion, and thereby involving a staff member might be necessary. Therefore, we've decided to make re-roll when hitting the same number the rule that'll apply unless anything else is mentioned before the duel starts. If you find the dice rolls in chat annoying, you can toggle them ON/OFF by simply using the command ";;Hidedice" ingame. EradicationX - Staff Team
  12. Yeah, I guess everyone defines fat differently.
  13. Very pleasant introduction to read, welcome to project purple. Tattoo artist? That's interesting, I'm actually wanting to get me a tattoo at some point but finding out which one can be quite difficult. Welcome back to EradicationX nonetheless, hopefully you'll be just as satisfied playing this one as the original version.
×